A Star Munchkin expansion by Sean Patten


Welcome to Star Munchkin Adventures! 

To play, you'll need a copy of
Star Munchkin.  You'll also need to print out a set of ROOM TILES, and some CHARACTER TOKENS.  Print these onto card stock and cut them out with a paper cutter for best results.  If you have the Star Munchkin 2 expansion set, you can use it too, but first, remove all 6 room cards from the deck- you won't need them.

GETTING STARTED
place the START room tile, and shuffle the remaining room tiles face down.  Deal cards to the players as normal.  Each player should choose a character token, and place it on the START room tile.  Then play as normal, noting the following special rules.



MOVEMENT AND ENTERING ROOMS
When it is your turn, you may MOVE in any direction.  When you first start out, you'll be moving in a direction that has no room yet!

If you move into a
room that is already placed, follow the following rules:

If you move in a direction that has no room yet:

If there are no more room tiles available, you cannot move that way!  If you are forced to move that way (for example, by the conveyor belt room), move to the START square instead.

COMBAT

OTHER STUFF ON YOUR TURN

 ROOM DESTRUCTION
Some rooms can cause the destruction of themselves or other rooms!  

When a room is destroyed, follow these rules below.

NOTE  that the START room can NEVER be destroyed- it's made of pure Unobtainium!

 QUESTIONS AND ANSWERS
  These clarifications might help clear up your rules questions.  
Q. WHEN DISCARDING ITEMS DUE TO CURSES OR BAD STUFF, WHERE SHOULD YOU DISCARD?
A.  Discard to the item discard pile as normal.  The only time items get left in a room is when someone dies.
Q. CAN PSYCHICS LOOK AT CARDS IN ROOMS?
A.  Yes.  A Psychic may look at the card in a room, or see what the next room tile will be, instead of looking at the top 3 cards of a deck.
Q.  ARE THERE ANY HOUSE RULES YOU USE?
A. Yes- we like to give Bug players a boost, so a Bug may go up a level with only 900 credits of sales- since he's so adaptable!
Q. CAN YOU ALWAYS RUN AWAY FROM A FIGHT IN THE BRIG?
A. No, if you decide to fight, you give up the right to run away automatically.  Draw two extra cards and work it out the old fashioned way!
Q. WHICH PLAYER IS THE LOWEST WHEN IN THE EMPATHIZATOR ?
A. The player with the lowest combat strength, NOT including one-shots.  You can't use their one shots up, that wouldn't be fair.
Q.  DO YOU HAVE TO USE YOUR FULL COMBAT STRENGTH IN THE GLASS DOME?
A. No, you have to use your full levels though.  For example you could choose NOT to use your LaserBobaserBananafanafofazer- good luck!
Q.  CAN I USE MY ROCKET BOOTS, ETC. IN THE SHAFT OF DOOM?
A.  Yes, any room that requires you to make a "run away" roll also allows the use of modifiers to that roll.  So rocket away!

Star Munchkin is a trademark of Steve Jackson Games, and its rules and art are copyrighted by Steve Jackson Games . All rights are reserved by Steve Jackson Games. This game aid is the original creation of Sean Patten and is released for free distribution, and not for resale, under the permissions granted in the Steve Jackson Games Online Policy.