Place
1 GENESTEALER.
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Place
2 HYBRIDS.
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Place
3 GENESTEALERS.
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Place 2 HYBRIDS.
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Place 1 HYBRID with
a random HEAVY WEAPON.
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Place1 MAGUS.
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Place1 PATRIARCH,
and draw and place 1 other blip!
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Place
1 WARRIOR.
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Place
2 GARGOYLES.
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Place 3 TERMAGANTS.
One may have a SPECIAL WEAPON.
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Place 1 LICTOR.
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Place 1 WARRIOR with
a SPECIAL WEAPON.
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Place1 RAVENER.
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Place1 ZOANTHROPE.
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Place
1 ORK with
Shoota.
DAKKA: ALL shooting weapons will EXPLODE if they roll doubles. The weapon is lost, and the user takes 1 hit. |
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Place
2 ORKS with
Choppas.
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Place
3 ORKS with
Shootas or Choppas (choose randomly), or a NOB
(see below) if there are already 3 or more orks on
the board.
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Place 4 GROTS.
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Place 1 MEKBOY with
a random 'EAVY WEAPON.
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Place1 NOB.
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Place1 BOSS, plus
draw and place an additional blip with him!
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Place a FLAYED ONE that ambushes in addition to the blip!
REANIMATE: When a Necron is killed, leave the model in place until the enemy turn and roll one die for each of its original points value. It will recover 1 hit for each 6 rolled. If no 6s are rolled, remove it from the board. |
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Place
1 WARRIOR with
a Special Weapon.
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Place
2 WARRIORS.
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Place
3 WARRIORS.
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Place 3 SCARABS.
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Place1 IMMORTAL with
a Special Weapon.
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Place 1 WRAITH.
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Place1 LORD.
|
All
DARK ELDAR have the following abilities unless
noted.
HIT AND RUN:
May take an additional free 3 square move at the
end of their turn.LIGHT: Any overkill damage against Dark Eldar does +1 hit. |
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Place
1 SCOURGE with
a Special Weapon.
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Place
2 WYCHES.
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Place
3 WARRIORS.
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Place 2 WARP BEASTS.
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Place1 MANDRAKE.
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Place 1 HAEMONCULUS.
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Place 1 ARCHON and 2
INCUBI.
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